"I must protect what i love, even at the cost of my life!"

With an entirely different set of abilities, Gardevoir takes on the battles of the MUGEN world. 
Because of freaking course i would make my own version of Gardevoir, it was just a matter of time and learning how to make characters properly. You're probably wondering what's the difference between my version and the one from Pokémon Type Wild, and i'll say: Everything. New moveset, a few custom animations and a little something maybe i shouldn't spoil it. Anyway, here are the main features:

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Features

Just like my previous characters, Gardevoir has a launcher attack, air combos and EX moves, but this time i went a little further beyond and added dodges, rolls, meter charge and parries. I also tried to make the AI to be around the game difficulty, while not making it way too hard or way too easy either. I'm still learning how to balance AI properly.
Also my Gardevoir is more focused on ranged attacks, with special moves that are completely diffferent when used their EX versions. Even though it has some moves meant to be used up close, i had in mind to give a moveset around taking your distance and timing the attacks well to start making distant combos.

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Specials

Psybeam: D, DB, B, Punch (Can be used mid air)
Moonblast: D, DB, B, Light + Strong punch (Can be used mid air)
Charge Beam: D, DF, F, Punch
Psychic: D, DF, F, Light + Strong punch
Disarming Voice: F, D, DF, Kick
Magical Leaf: F, D, DF, Light + Strong kick
Thunderbolt: D, DB, B, Kick
Shadow Ball: D, DB, B, Light + Strong kick

Supers

Dazzling Gleam: D, DF, F, D, DF, F, Punch (can be used mid air)
	*Aerial Dazzling Gleam shoots downwards with light punch and shoots straight with strong punch
Hyper Voice: D, DF, F, D, DF, F, Kick
Team Cute Formation Attack: D, DB, B, DB, D, DF, F, Kick

Hyper

Pixilated Hyper Beam: D, DF, F, DF, D, DB, B, light punch + light kick or strong punch + strong kick (Lv 3 super, can only be used up to round 3 and when Gardevoir's HP is down to 50%, making it unable to gain any special meter until the end of the round.)


To-Do List

Here's some things i'll work on it later:

- Better AI
- Special intros and winquotes with some characters

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Character edited from:

Pokémon Type Wild by Pokesho, ripped by A_Person

Extra sprites from:

Hitsparks, Super FX, Shadow Ball explosion and Thunderbolt from Neo Geo Battle Colisseum ripped by Insanius
Super Finish BG by FBNeo
Psybeam, Shadow Ball and lightning hit effect from Sonic Battle, ripped by QuadFactor
Moonblast, Pixilated Hyper Beam Cutscene parts from Super Robot Wars W, ripped by Domobot
Moonblast magic circle from Castlevania Portrait of Ruin, ripped by SmithyGCN
Disarming Voice and Psychic from Metal Slug 5, ripped by Lindermann
Magical Leaf from Mega Man 8 (Sega Saturn), ripped by Deathbringer
Lopunny and Meidcham from from Pokémon Type Wild, ripped by A_Person
Hyper Voice from Chrono Trigger, ripped by daemoth, Nemu, SmithyGCN
Dazzling Gleam and sparkle effects from The King of Fighters 11, ripped by Insanius
Pixilated Hyper Beam lightning bolts from Fire Emblem 7 - The Blazing Blade, ripped by Lexou
Pixilated Hyper Beam magic circle from RPG Maker VX, ripped by Davias
Pixilated Hyper Beam from Marvel vs Capcom 2, ripped by Dazz & Apocalypse
Space backgrounds from Tetris The Grand Master 3 - Terror-Instinct, ripped by kendotlibero
Victory call background from Blaze On, ripped by AFruitaday!